From the course: Maya 2022 Essential Training
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Add cameras - Maya Tutorial
From the course: Maya 2022 Essential Training
Add cameras
- [Instructor] Rendering is a lot like photography in that it stimulates lights and cameras. We've looked at lights, let's take a look at how to add a camera to our scene. Three main types. We have camera, camera aim, camera aim and up. We also have a stereo camera, if you're doing 3D work, as well as a multi stereo rig. Now we're just going to focus on the basic camera. So I'm going to select camera, and let's create one. Now, we can also create cameras in the rendering menu by pressing this button here. Now this camera comes in, and in this case, it's a little small so I'm going to scale it up. And as you can see, it's just an icon that looks like a camera. And I can rotate it and move it around the scene. Now if I want to know what the camera itself is seeing, all I have to do is change my panel. Now this camera that I created, that is selected, is called camera one. So if you go into panels perspective, you'll see…
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Render settings4m 7s
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Basic Maya lights for Arnold5m 1s
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Maya point lights2m 2s
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Use Arnold area lights3m 43s
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Use objects as lights2m 30s
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Image-based lighting and skydomes4m 4s
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Add cameras4m 46s
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Add depth of field in Arnold3m 13s
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Create motion blur in Arnold3m 49s
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Render view and final output2m 40s
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