From the course: 3ds Max and V-Ray: Residential Interior Materials

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Add furniture to the structure

Add furniture to the structure

From the course: 3ds Max and V-Ray: Residential Interior Materials

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Add furniture to the structure

- [Instructor] Now, once you start to get your furniture developed, you have the materials and the mapping and you like the way it works, you can start to bring it into your structure. Now, there are two ways to import things. One is to directly merge it into the scene. The other is to do a reference, or an Xref, to an external file. Let's take a look at both ways. Now, I have my structure or my house here, and let's go ahead and open up the scene explorer, the layer editor. And, you'll see I have a layer here for the house, and let's pop the top of this house. So, I'm going to scroll down until I see the roof layer, and let's just turn that off, so now I can see inside. And, that will make it much easier to add in the furniture. So, we can add in that furniture, again, with one of two methods. So, let's do a merge. We're going to do File, Import, Merge. Now, this brings the objects directly into the scene. And, the objects we're looking for, I'm going to go ahead and hop over to…

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