From the course: Using Character Animator in Production

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Add up and down angles to your head

Add up and down angles to your head - Character Animator Tutorial

From the course: Using Character Animator in Production

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Add up and down angles to your head

- I see many people using head turns to enhance their puppets, but I see few people taking advantage of tilting head up or down. Look! It's a bird! It's a plane! (upbeat music) So let's take a look at the different tags and head positions that are available in Character Animator. So if we go over to the tags, you'll see all the different views, and the top five are the five that we see most often: frontal, left quarter, left profile, right quarter, right profile. But there's also downward and upward, and that can really enhance your head animation quite a bit. Just like every other head position, upward and downward can have full eye movement and blinks and mouth positions. So, when you create your Illustrator or Photoshop file, simply just create a folder or a group called "+Downward" and "+Upward" and put them into your "Head" group. So, when you bring your file into Character Animator, if you've properly named your groups and your layers, then they should automatically be tagged…

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