From the course: Unity 3D 2019 Essential Training

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Advanced custom materials

Advanced custom materials - Unity Tutorial

From the course: Unity 3D 2019 Essential Training

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Advanced custom materials

- [Tutor] So this time let's go and explore the remaining options of our carpet material. The next one is normal map. The normal map is the one that adds details to the geometry of an object. In the case of our carpet, it will add some geometry details to make it look more like carpet. So let's go ahead and do that. So let's go and click on this icon here, let's again search for carpet, and let's find the normal map, it's this one here, and it adds a little bit more detail. The next one is the height map. The height map determines and adds a bit more details to the surface of our mesh. So let's go ahead and click, carpet, believe it's this one, this is the height map and you added it to the carpet. The inclusion map adds even more realism by defining how the light should react to your object. Should they receive low or high indirect lighting. In the case of our carpet we need to use a greyscale map, and we're…

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