From the course: Unity 3D 2019 Essential Training

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Animation controllers

Animation controllers - Unity Tutorial

From the course: Unity 3D 2019 Essential Training

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Animation controllers

- [Instructor] Animation controllers allow to add multiple animations to a specific game object and use them based on the state of that game object. So let's go ahead and create a controller first. So let's go into the project, and I'm going to go and create that in the animation folder. And then right click, Create and Animation Controller. And we're going to call this, Pluck. And let's double click on the animation controller. And we're going to be brought here to a state machine. So let's go back to our scene in the animation. And let's fix the timeframe of this particular animation first the large handle, because right now it's going to take 60 seconds to get a large handle to go through the 360 rotation. We'd like to make that shorter so we can have one item happen and then do a second animation. So what we're going to do, if you don't have this framed, you simply have to extend this here and then let's select the key…

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