From the course: Applying the Foundations of Animation

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Anticipation, overshoot, and settle

Anticipation, overshoot, and settle

From the course: Applying the Foundations of Animation

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Anticipation, overshoot, and settle

- [Instructor] Anticipation, overshoot and settle is the basic idea that before the character goes in the direction, they anticipate that motion by going in the opposite direction. Overshoot again is a very simple idea, we don't just stop where we're going, we go a little beyond, and then we caution back into our end pose. What this means for this scene is we're going to add two new key frames between the start and the down position and the down and the end position. So my first pass was to add an anticipation. Let's see what that looks like. See, he moves up and then down, that's really nice. It's so simple. And if I tunnel into the puppet, so what I've done is duplicated the first frame here since now we're holding him for three frames and my original start frame which is also like (mumbles) is not up, that's our new anticipation frame. So we have our start pose, our anticipation pose and these two are still…

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