From the course: Applying the Foundations of Animation
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Anticipation, overshoot, and settle
From the course: Applying the Foundations of Animation
Anticipation, overshoot, and settle
- [Instructor] Anticipation, overshoot and settle is the basic idea that before the character goes in the direction, they anticipate that motion by going in the opposite direction. Overshoot again is a very simple idea, we don't just stop where we're going, we go a little beyond, and then we caution back into our end pose. What this means for this scene is we're going to add two new key frames between the start and the down position and the down and the end position. So my first pass was to add an anticipation. Let's see what that looks like. See, he moves up and then down, that's really nice. It's so simple. And if I tunnel into the puppet, so what I've done is duplicated the first frame here since now we're holding him for three frames and my original start frame which is also like (mumbles) is not up, that's our new anticipation frame. So we have our start pose, our anticipation pose and these two are still…
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Contents
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Pose to pose the primary keys4m 8s
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Timing and spacing2m 27s
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Anticipation, overshoot, and settle2m 2s
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Plot arcs4m 4s
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Squash and stretch3m 31s
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Silhouette, line of action, and reversal3m 11s
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Opposing actions and counterpose4m 19s
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Leading action and breaking joints2m 51s
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Breaking down the action2m 14s
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Secondary, overlap, and straight ahead3m 38s
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Exaggeration and plussing3m 41s
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Planning the scene3m 21s
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