From the course: 2D Animation: Tips and Tricks

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Basic smoke poof

Basic smoke poof

From the course: 2D Animation: Tips and Tricks

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Basic smoke poof

- [Instructor] I want to show you the workflow of drawing in effects, a smoke poof. And this isn't going to be totally nuts and bolts, because that would take too long, but it's a general outline of my workflow whenever I have to do effects explosions. So it's very short. It's about 19 or 20 frames, less than a second. So it's good for a punch, pow, something's hit, a duster hits a blackboard; it's a nice effect. Before I go through all that trouble, I want to make sure my timing is right. And in this case, I animated the concentric circle, like a torus or a ring, and this is expanding out. And you can see the frame numbers, there, on the top, right with the in-betweens. So essentially, it was three key frames, and a bunch of in-betweens. So the first key, and then the second, and third. I've overlayed them on top of each other with the timing charts, to give you a sense for the number of drawings involved, and…

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