From the course: TouchDesigner & Unreal: Interactive Controllers

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Blueprint 4: Data to parameters 2 & 3

Blueprint 4: Data to parameters 2 & 3

From the course: TouchDesigner & Unreal: Interactive Controllers

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Blueprint 4: Data to parameters 2 & 3

- [Instructor] So now that we have MIDI control controlling the fate of our overall image, now we're going to wire up the other two mix parameters in our MIDI blueprint to control the other two looks. So okay let's go to our world outliner, and let's open up this MIDI blueprint. And dock this up here with the scene. And all we need to do here now is we're going to grab the set scaler parameter value. I'm going to copy and paste this two times. Okay and so now I'm going to wire our switch on string the second output, into the second scaler parameter. And the third output into the third. I'm going to make sure that the value we're getting out of our controller is mapped into the parameter value of all of these. 'Cause the value's flowing over but it's only going to get triggered you know when we're triggering either our one, two, or three slider. And now to wrap this up I just need to change parameter name in the second window mix two, and then the third one mix three. And then for good…

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