From the course: Using Character Animator in Production

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Budget

Budget - Character Animator Tutorial

From the course: Using Character Animator in Production

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Budget

- No one likes to talk about budgets, but you can't produce a project without one. (upbeat intro music) I often break production budgets into two phases, storyboards and production. That's because I can't accurately budget a production without storyboards. Since this is the most accurate way to work, let's step through it. Assuming a client has a script or a very good idea of what they want, you can create a storyboard. Even if they don't have designs, you can still create the boards with any look. We may budget for character design in the same contract as the storyboards. However, if a client needs a lot of help developing an idea, I'll also charge for development time as well as the script if we are the ones who provide it. When we budget for storyboards we charge either by the panel, how many drawings we create or by time, for however long we work on the project which could be a couple days or a couple weeks. Once we have the boards, then we can move into budgeting the production…

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