From the course: Using Character Animator in Production
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Capture the best eye movement - Character Animator Tutorial
From the course: Using Character Animator in Production
Capture the best eye movement
- Your character's eyes tell the audience a lot. But, only if the eyes are doing what you want them to. (upbeat tunes) So, you've recorded a scene, but you kept looking at your notes, your script, your character's eyes just don't look the direction that you want them to. Well, luckily it's easy to edit, and you have a few options for recording new eye direction movement. So, let's take a quick look at this little sample scene I recorded and take a look and a listen. Hello, I'm here to tell you... Oh, hey dog face, what's up? Well, I actually hate the way this looks. The eyes are kind of looking all over the place, rather than at the camera. And, then when he goes hey dog face, which is what I call my best friend, I want him looking over toward camera right. So, what you can do in character animator, is for any element that you're recording, record new pieces and smooth and edit them in. However, in this case, I don't like the eyes at all, so I'm just going to get rid of it completely.…
Contents
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Adding value to the look of your production1m 8s
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(Locked)
Add up and down angles to your head4m 1s
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(Locked)
Add in-between to your head turns4m 50s
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(Locked)
Add breathing to a character2m 36s
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(Locked)
Let your character walk8m 58s
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(Locked)
Pre-animate your moves6m
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(Locked)
Add dangles for automated motion3m 25s
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(Locked)
Capture the best eye movement3m 46s
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(Locked)
Ground shadow that moves with a character3m 45s
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(Locked)
Floating characters and props4m 28s
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(Locked)
Use wind on your characters2m 18s
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(Locked)
Create pose-to-pose movement1m 34s
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(Locked)
Simulate stop-motion animation1m 50s
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(Locked)
Have a character grab a prop3m 30s
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(Locked)
Multi-part actions5m 7s
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