From the course: Essential Technical Aspects of Animation
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Cheating depth of field with blurs
From the course: Essential Technical Aspects of Animation
Cheating depth of field with blurs
- [Instructor] In the previous movie, we looked at how the atmosphere can affect the way that we perceive color and tone because it fades things out in terms of tone and color the further they are from the camera. So, speaking of cameras, cameras also have their part to play in these backgrounds. So, a camera can focus on different parts of the image. So, in this case, it can focus on what's near, it can focus on the middle, it can focus on what is far, or it can focus on everything, depending on the settings of the camera. So, if you're familiar with cameras, you know that you can change the aperture, and this can push things in focus or out of focus. A lot of people like a shallow depth of field, because it looks kind of cinematic or artistic. But sometimes a deep focus could be better, because more of the image is in focus. So, shallow focus is the kind of thing that it's easy to overdo, fall in love with. So, one…
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Aspect ratios9m 34s
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Perspective: Introduction4m 30s
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Perspective: Intermediate1m 54s
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Long shot, medium, and close-up4m 44s
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Pans, trucks, and zooms5m 24s
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Fades, dissolves, and cuts3m 54s
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Cheating orbits2m 3s
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When to start a pan1m 39s
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Strobing3m 38s
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Lighting scenes4m 10s
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Cheating depth with color and tone8m 18s
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Cheating depth of field with blurs4m 53s
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Cheating depth with motion3m 11s
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