From the course: Maya: Natural Environments

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Constraining backdrops to the camera

Constraining backdrops to the camera - Maya Tutorial

From the course: Maya: Natural Environments

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Constraining backdrops to the camera

- [Narrator] In the movie on scene scale, we discussed how you can't actually build a scene in Maya, that's had real world scale. You have to make a miniature. Not only that, but you can't even necessarily expect that distances, will be accurate, in that miniature. For example, we've got some matte paintings here for these mountains. I want those to appear to be very, very distant. Many kilometers away. If I did that, it might have some issues. So instead I've opted to place them much closer to the origin. There are only 500 units away from the origin. And I'm going to constrain them to the camera. So that they will move with the camera, giving the illusion that those map paintings are at an infinite distance. And I'll do the same for this Arnold Skydome. Currently there is no constraint in place. So let's see what happens if we move the camera. I'll select the camera in that perspective view, and grab the move tool and…

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