From the course: Maya: Natural Environments

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Controlling Paint Effects level of detail

Controlling Paint Effects level of detail - Maya Tutorial

From the course: Maya: Natural Environments

Start my 1-month free trial

Controlling Paint Effects level of detail

- [Instructor] Paint Effects level of detail is controlled through the brush node attributes. In this scene, I have a Paint Effect stroke of an oak tree, and in the previous movie, I converted it to mesh or polygon output. And that's what we have over here, two objects, we've got the main mesh, and also the leaves. Let's check their polygon count, drag a selection rectangle around both of those. And in the heads up display, we see that those two selected objects, have a combined face count of 63,000 faces. That's actually kind of low, let's increase the level of detail and the visual fidelity. The construction history is still intact. These mesh objects are being driven by the Paint Effects brush node. It's still connected. So we could get those brush node attributes by selecting the stroke, or by selecting either one of these mesh objects. Let's open the Attribute Editor with Ctrl A, and navigate to the Brush tab.…

Contents