From the course: Substance Designer for Architectural Visualization
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Creating vertical rows - Substance Designer Tutorial
From the course: Substance Designer for Architectural Visualization
Creating vertical rows
- In this exercise, we'll construct the vertical components to what will be our vector war base. Right now we've got our six marching, horizontal rows, that original gray scale marching tile and flip it around. pipe that gray scale in, and then rotate by 90 degrees counterclockwise and put on a vertical mirror. Now I've got vertical rows marching down. Then I need to mask it. on that vector mask and piping this new vertical row in as a background, we can see it's not quite a match. There's a little bit of an offset here. We could either tweak the mask or just clone it and make a new one. I'll take that second option. Then I'll pipe that vertical in as a background First, I'll click on the transformation tool or press V, and draw a small rectangle around my shape. That highlights where they are then I can press use the node tool or press A to move these around. I'll zoom in and just touch up that mask here and there. to pull that up, and I'll pull these masks around. We also need to…
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Contents
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Starting the herringbone6m 13s
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Creating horizontal rows5m 19s
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Creating vertical rows5m 51s
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Blending the herringbone rows9m 3s
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Randomizing surface slope3m 54s
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Adjusting roughness3m 22s
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Adding color to the albedo4m 23s
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Using noise to modulate metalness3m 59s
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Exposing hues in the herringbone2m 57s
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