From the course: TouchDesigner & Unreal: Interactive Controllers
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Effects 3: Feedback, part 3
From the course: TouchDesigner & Unreal: Interactive Controllers
Effects 3: Feedback, part 3
- [Instructor] Now that we've got our feedback effect built, now it's time to add in our MIDI and UI Controllers into the setups. So first, let's go to the top of the network here. And let's select our Select1 CHOP. You can see that the channel names it's bringing in are enable2 and value2 from this control CHOP, a layer up. That's because we copied this over after we had built our RGB offsetter and that was the second effect. So, we want this third slider and the third button to effect this one, so I'll change this to enable3 and value3, okay. And then it's going to rename those to button and slider, as we've been doing. So, all that stuff stays the same. So now, if I hit the third button on my MIDI controller, you can see that that is properly affecting our switch top here and we are switching between our feedback effect and the default image. So now, what we want to do, is we want to wire the slider up into something and what we're going to do in this particular effect is we're…
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Contents
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MIDI device mapper4m 37s
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(Locked)
MIDI input component6m 36s
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(Locked)
Build effects UI5m 14s
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(Locked)
Connect MIDI to effects UI5m 35s
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(Locked)
Effects 1: Blur7m 48s
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(Locked)
Effects 2: RGB9m 39s
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(Locked)
Effects 3: Feedback, part 14m 5s
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(Locked)
Effects 3: Feedback, part 27m 39s
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(Locked)
Effects 3: Feedback, part 35m 35s
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