From the course: Unity 3D 2019 Essential Training

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File management and project organization

File management and project organization - Unity Tutorial

From the course: Unity 3D 2019 Essential Training

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File management and project organization

- [Instructor] Now that we have our project set up, let's take a look at the file structure and what is included inside of a Unity project. So right now I have Unity open with the project that we just created but also the folder where we have the project. So if you take a look at what we have inside of our Unity project, here we have Assets and then inside of the Assets folder we have scenes and if you take a look at the Assets folder in here, you have also the scenes. And what you have also is a Scenes.meta, so this is something that Unity creates whenever you add things to your project, so once we start creating new folders, add new files, you're going to have this particular file also created. If you are copying particular assets or the entire project to another project, you want to keep the Scenes.meta as well because this tells Unity where this particular folder or file is and also gives information that is important…

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