From the course: Essential Technical Aspects of Animation

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Frame rates, X-sheets, and paper

Frame rates, X-sheets, and paper

From the course: Essential Technical Aspects of Animation

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Frame rates, X-sheets, and paper

- [Instructor] I'd like you to know a little bit about some of the traditional terminology that's used in the industry. Some of it is an anachronism from a time when footage was footage, when it was physically measured. So some of the terms are still used, but you might not be sure exactly what that is. So in the early period of film, when film was shot on film, there were 24 frames in a second and 16 frames of 35mm film was about one foot, hence the term footage, which we still use. So we have traditionally trained animators, like myself, who have transitioned into working on computers and we're comfortable working with different frame rates, 24 frames or 30 frames a second are two of the most common. We have then the principle of animating on ones, twos and threes. And it was discovered fairly early on, and I think it was on "Snow White and the Seven Dwarves" the Disney original, where it was realized that you could,…

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