From the course: TouchDesigner & Unreal: Interactive Controllers

How to use the exercise files

From the course: TouchDesigner & Unreal: Interactive Controllers

Start my 1-month free trial

How to use the exercise files

- [Instructor] If you have access to the exercise files for this course, we want you to download them, unzip them, put them on the desktop, 'cause that's where we're going to be accessing everything from, just for ease, for this course. Let's open up the exercise files folders and you can see we have folders for each of the six chapters the first three chapters in this course are about touch designer and then the last three chapters are about Unreal Engine. We open up Chapter 1 for example, you see we have a touch designer folder, let's go in there and we have start and end touch designer project files for each of our videos, and then we have asset folders and the assets those draw from. Unreal Engine's a little bit different. So let's say we open up chapter 4, and go in Unreal, you can see there'll be a folder for each actual video, for both the start and end state, 'cause there's a full Unreal project for the start and end state of each of those. Alright, so those are the exercises files and now we're going to dive into the course.

Contents