From the course: Unity 3D 2019 Essential Training

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Material and texture properties

Material and texture properties - Unity Tutorial

From the course: Unity 3D 2019 Essential Training

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Material and texture properties

- [Instructor] So let's go ahead and start working on our carpet material while we explore all the settings we can work with. As a quick note if you're exploring with your own model and textures and you got any texture maps from a 3D program like substance painter feel free to import them into the texture folder and add them to the proper maps here in the material you'll create. For everybody else let's take a look at what we have. As we add the texture maps to our carpet let's spend some time to understand what each does to an object. So lets start with albedo. Albedo is the color of your material, the base color. So if we look into the maps we have for color let's click on this little icon here, and then let's look for carpet. And we should have a file that is the base color or the albedo map. So this one here and if you're not sure you can click on it and you see this is the base color. But if you add a map that is…

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