From the course: Animating in 2D: Hair and Clothing

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Moving holds: Advanced

Moving holds: Advanced

From the course: Animating in 2D: Hair and Clothing

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Moving holds: Advanced

- [Instructor] In the previous movie, we saw how to take a simple animation doughboy and give him a basic moving hold. There's a limit to what you can do with a really simple character if the rig or puppet or design doesn't have something that can drag. But if he does have or she has clothing that can drag or long hair, there's a lot more that we can do and really make this look more interesting. So in this case I've given him nice flared pants. So on this pass the pants are not adding to the moving hold. They're simply moving with the feet like they're starched. So we have the moving hold elements of the hands definitely still there though. So now on another pass, we're going to drag the pants, the trousers. As you can see at the base of the trousers, you can see that they've overshot and fallen back. This took a bit of fidgeting. I won't go into the nuts and bolts of how I went into each of these frames because your characters are going to look quite different from this, but you get…

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