From the course: Unity 3D 2019 Essential Training
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Optimizing collisions - Unity Tutorial
From the course: Unity 3D 2019 Essential Training
Optimizing collisions
- Maximizing colliders is simply about going back to the colliders you've added and edit them to be more realistic. So let's get to it. So in between the last video and this one, I've added a few colliders into our scene, and one of them is the couch. And if you click on the couch and you added a box collider to it, this is what you're going to see. And this is not realistic, so if I walk through the couch on the left side of that box, I'm going to be able to walk through it. The same thing on the right. So there's a way to edit the collider, and you can do this by clicking on Edit Collider and this icon right here. And when you have access to this, you can actually click on one side and then extend the collider to extend to the mesh that you're basically trying to add collision to. Same thing on the other side, like so, and then the height might be a little bit too high, so let's go and take a look at where we're…
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