From the course: Unreal Engine and Quixel Megascans: Architectural Visualization
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Placing English ivy on house structure
From the course: Unreal Engine and Quixel Megascans: Architectural Visualization
Placing English ivy on house structure
- [Instructor] We're done with the grass here and you can see that there are various types of grass I've added. And here at the far areas I've added the wild grass, along with the white everlasting flowers, which is under the category white underscore everlasting. And the reason I've added these white flowers is to break the monotony or repetition since everything was getting green, and I wanted to have something different in them, so the white flowers would look really good. And these are wild flowers. So you would hardly find them here in the lawn area, except that I added one or two here as well in order to break the monotony. So we have everything ready. And it looks perfectly fine to me. So we're going to move to the next section. And this is what we have so far. Just wanted to show you all my wild grass and the wild flowers at the corners and faraway areas. And I hope you would have done that as well with proper…
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Contents
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Adding the first layer of the grass4m 27s
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Adding variation to the grass5m 11s
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Placing English ivy on house structure6m 25s
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Populating the flowering bed5m 22s
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Using wild plants in the background4m 15s
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Understanding and using decals5m 24s
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Understanding and using atlases7m 18s
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Creating blend material3m 47s
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Using blend material6m 15s
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Summary of chapter 32m 26s
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