From the course: Unreal Engine and Quixel Megascans: Architectural Visualization

Populating the flowering bed

From the course: Unreal Engine and Quixel Megascans: Architectural Visualization

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Populating the flowering bed

- After we're done with the English ivy that I have put around the structure. I'm going to add flowers to the flowering bed here. Now there are two ways. One could be that I drag and drop these flowers into the foliage panel. And I start putting the flowers using my brush, but then I will lose control over the individual plant or the flowers which I don't want. And the reason is because I want to introduce some randomization with the rotation of these flowers and I'm going to show you why. So the second thing would be. I go to the Place tab here and I'm going to place these objects individually. And what I can do is drag and drop this flower over here and then drop another one. And I'm going to quickly drop a couple of these. And then I go to another category. Now I have already imported several different types of plants and flowers. So I'm going to put them randomly. Let's just go through these and see which plants we could use. We can add maybe a bit of fern in here, which would go to the edges because this is sort of a debt firm. So I want this fern to be somewhere here and let's just set just this. And then we have the flowering plan and we can put couple of these here in the front. We're going to scale these and arrange them, but let's just quickly place them here for now. Okay, so once we have these, let's just see if we can place any other plant or flower in here. Maybe this one. Yes, they should do the job as well. Scale that up, bring that here. And few combinations of this should do the job drag and just scale that up. Now the next thing we'll be doing is just scaling these flowers or the plans and arranging them. Now when I was talking about control over individual plants, it's this control. Now I can rotate individual plant or flowers. I can scale them and rotate in different direction in order to add more natural look to the flowers, the way they are usually arranged. So I can just put two flower parts together to make one such as here. I can just bring this here and then I can select these two and we'll hold and make a copy and then enlarge, rotate them. And now it's just a matter of time that I will keep arranging these plants and flowers. And again, there is no rocket science in it. It's an easy thing, but it would require time to do so. Make a copy here, make another copy, rotate it, rotate that one, bring this one here and just bring it to the front. We'll take this plant, we'll hold and drag it here. And also I will scale this up a bit and bring that here for these plants over here, I can make a copy and enlarge them like this. And for these plants, I will enlarge them as well, scale them up. And also I will scale them in this direction. So they are not very tall and scaling this one up, pretty easy thing, taking my time to do it neatly and clearly. I'm going to do this only for this one part or one side. You can repeat the same process for the other side because there isn't anything difficult in it. Okay, so combination of these plants would do the job. Now, one thing I must mention here is that there is a bit of animation in plants that have placed here. And when you're placing it for the first time, maybe you will not be able to see the animation but don't worry about it. We're going to set the animation later and I'm going to show you how you can animate these plants with just one click. But for now let's just set everything up. Okay, so to me it seems like this would do the job. And again, off the recording I will rearrange these plants in a better manner, but this is how I did this for my actual example. And this way I can give it more natural look rather than using the foliage panel and just painting the foliage or the plants in the flowering bed. Now, next we're going to add some shrubs bushes or maybe I would call it wild flowers, which I'm going to add in the background in order to break the repetition further and improve the visuals.

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