From the course: Applying the Foundations of Animation
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Pose to pose the primary keys
From the course: Applying the Foundations of Animation
Pose to pose the primary keys
- [Instructor] Now we'll create the primary animation for the keys using pose to pose. In the previous movie, we set up the thumbnails. We have our action beginning on frame one. We hold it for six frames. Then we begin to go into the down pose on 13. And this is lining up with the dialogue, "What's that?" and we're moving up to 23. It's about a second long. And I'm working here on 24 frames per second. On all of my courses, I tried to keep them on 24 if I can just for consistency. And those are the classic timings. So, anything that I do, if you're trying to follow along, and you're working on 30, then you should adjust accordingly. My 23 will be your 29 or your 30. Something close to that. So here we go. And I've set up the poses already. I'm not going to make you suffer through me pushing this little puppet around. I will show you how I put it together. I don't want you to get hung up on the software that I'm using.…
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Contents
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Pose to pose the primary keys4m 8s
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Timing and spacing2m 27s
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Anticipation, overshoot, and settle2m 2s
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Plot arcs4m 4s
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Squash and stretch3m 31s
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Silhouette, line of action, and reversal3m 11s
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Opposing actions and counterpose4m 19s
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Leading action and breaking joints2m 51s
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Breaking down the action2m 14s
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Secondary, overlap, and straight ahead3m 38s
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Exaggeration and plussing3m 41s
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Planning the scene3m 21s
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