From the course: Using Character Animator in Production
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Pre-animate your moves - Character Animator Tutorial
From the course: Using Character Animator in Production
Pre-animate your moves
- You are never limited to the motions you can create and enhance using character animator. You can create and use pre-animate motions at any time. (upbeat music) You can trigger pre drawn animations, which can be anything from simple arm movements to full body motions. So let's take a look at some examples here on how to actually make this work. So we're using the wonder boy puppet here, which is another one of the free puppet downloads that you get from Adobe. And I have actually taken out the trigger and the cycle from one of the motions called tada. So here we can see the tada and let me step you through it. So in tada his arms starts going up and they go out, and there's the full Broadway pose of tadahhhhhh. And right there's no way to trigger this. In fact there's no animation that's actually happening, but this whole sequence of the body, this is a pre-drawn animation that was done most likely in Photoshop. Although, these lines look like they might have done in illustrator and…
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Adding value to the look of your production1m 8s
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(Locked)
Add up and down angles to your head4m 1s
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(Locked)
Add in-between to your head turns4m 50s
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(Locked)
Add breathing to a character2m 36s
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(Locked)
Let your character walk8m 58s
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(Locked)
Pre-animate your moves6m
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(Locked)
Add dangles for automated motion3m 25s
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(Locked)
Capture the best eye movement3m 46s
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(Locked)
Ground shadow that moves with a character3m 45s
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(Locked)
Floating characters and props4m 28s
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(Locked)
Use wind on your characters2m 18s
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(Locked)
Create pose-to-pose movement1m 34s
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(Locked)
Simulate stop-motion animation1m 50s
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(Locked)
Have a character grab a prop3m 30s
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(Locked)
Multi-part actions5m 7s
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