From the course: 2D Animation: Tips and Tricks

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Puppets and arcs

Puppets and arcs

From the course: 2D Animation: Tips and Tricks

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Puppets and arcs

- This movie is aimed at people who use puppet based systems. Certainly people who use Animate CC from Adobe or, sometimes Toon Boom Harmony tube can have issues like this that can arise when you use nested symbols, So let's take a look at this very simple animation. It's a really crude geometry but I just want to give you the idea of, the kind of principles that can apply even with any character. What I'm going to show you now is a problem that can happen anytime you move a motion twin rig. So what's happening here and it looks okay. I mean, it doesn't look awful, but when I plot the arcs and this case, I'm using a yellow dot for the head, a green dot for the physical right arm and a blue one for the physical left arm. I think you can see the problem, And if I switch the character off, let me just look at the, actually this layer by itself, here we go. So we have angles and that's because you move…

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