From the course: Unreal Engine and Quixel Megascans: Architectural Visualization
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Setting up landscapes in UE4
From the course: Unreal Engine and Quixel Megascans: Architectural Visualization
Setting up landscapes in UE4
- [Instructor] In this video, we're going to set up the landscape according, to the layout here, I have created the basic landscape inside Unreal Engine, and I'll show you how I did it. So for now, I will delete this landscape, that I already have and go to the landscape panel, and these are the basic settings that are used, and with these settings, I will hit the Create button, and the landscape will be created. Then I applied the material which I already showed. So I'm going to go back to the original landscape. I will press Ctrl Z to undo this, and bring my original landscape back. Now once we have the landscape ready, we're going to sculpt it to match the layout. What I will do is I will increase the brush size, to slightly larger and then I will also decrease, the strength to sort of minimum, and then start sculpting Now I will gently click or left click in these places, to raise the ground, and what I'm…
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