From the course: Maya: Natural Environments
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Shading a backdrop matte painting - Maya Tutorial
From the course: Maya: Natural Environments
Shading a backdrop matte painting
- [Instructor] In the last movie we created a matte painting or a planar backdrop. We assigned a surface shader and a texture now let's go into that shading network and for example, give it some transparency. So select that matte painting object and go into the hyper shade window. Once again, I've stripped that hyper shade down to just the graph window and none of the other panels with that matte painting selected where I click in the graph and choose graph materials on viewport selection and we can dolly or zoom in a little bit with ALT + right mouse button and pan around with the middle mouse button. We've got a file node and a shader note here the first thing we want to do is disable any filtration happening in the shader network. That's to avoid any problems with textures being overly soft when they're rendered. Select the file node and go into the attributes with Control + A at the top of the file attributes we…
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Contents
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360-degree scene layout4m 55s
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Camera-centric scene layout3m 42s
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Understanding scene scale7m 16s
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Adjusting Grid settings3m 17s
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Camera position and clip planes7m 27s
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Modeling a spherical backdrop11m 7s
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Setting up a camera for a cube map4m 44s
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Rendering cube map images6m 33s
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Modeling a skybox5m 1s
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Mapping a skybox3m 38s
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Shading a skybox7m 44s
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Modeling a planar backdrop matte painting4m 25s
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Shading a backdrop matte painting8m 36s
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Constraining backdrops to the camera5m 32s
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