From the course: 2D Animation: Tips and Tricks

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Squashing the face for chewiness

Squashing the face for chewiness

From the course: 2D Animation: Tips and Tricks

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Squashing the face for chewiness

- [Instructor] One of the things we were taught when it came to animating dialogue or faces back in the classical era of drawing by hand was to make the dialogue chewy. And this is the kind of thing that they had in mind. It was try to move the face to articulate it. Now don't be afraid to push and stretch the form of the mouth and the lips to get really strong contrasting shapes. And it achieves one of its most extremes, I guess in the movies of Don Bluth, my former employer back from the late 80s, early 90s. And you know we can really take this to quite an extent. But you'll also see in other studios the Wallace and Gromit cartoons, the stop motion animation from Aardman Studios is a really good example of nice, chewy dialogue. So it's a lot of fun and a lot more fun than animating the very basic and simple TV animation that we would see back in the day and a lot of puppet animation done with flash harmony these days if people aren't careful can be very stiff. So this is the kind of…

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