From the course: Using Character Animator in Production
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Stop character snap back to default pose - Character Animator Tutorial
From the course: Using Character Animator in Production
Stop character snap back to default pose
- You've create a great puppet with dragable handles. But when you let go of the handle, the limb just snaps right back. Not there's a quick and easy way to smooth out that motion, or even stop it from returning at all. (upbeat music) So I've got this hand that I set up so I can rub my face or try to brush my hair out of my face on this. But whenever I let go, it just snaps back. And that's not great for animation, and I don't want to have to, when I do something, move it all the way back and try to get in the right position. Well, luckily Character Animator thought about that, and there's a couple things we can do. So, if we come over here to the right hand side, I'll open up Dragger. The default is Return to Rest, which is why it snaps back to the beginning motion. Now, I can slow that down. I can take the return duration, let's make it point three seconds. Click enter. Alright, so now I'll take my hand. Ooh, there we go. Now, I might be taking it all the way up here, and that's…
Contents
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Image resolution of puppet files5m 32s
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(Locked)
Working with drawn characters6m 34s
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(Locked)
Working with objects5m 37s
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(Locked)
Working with photos of people9m 8s
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(Locked)
Working with a CG character9m 17s
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(Locked)
Visual animation controls and triggers4m 42s
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(Locked)
Shoulders move off of body1m 5s
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(Locked)
Layers don't track with head3m 18s
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(Locked)
Stop character snap back to default pose2m 9s
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