From the course: 2D Animation: Tips and Tricks

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Thumbnail intermediate

Thumbnail intermediate

From the course: 2D Animation: Tips and Tricks

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Thumbnail intermediate

- [Instructor] In the previous movie, I showed you how to create thumbnails. Because they're so important, I want to talk some more about them and to show some examples of how to apply them to mechanical scenes like walks. So because my thumbs tend to be very clean, I don't want you to be intimidated and to get the impression that yours have to match that level. So you can use very rough thumbs and very sketchy ones. And these were done very quickly for a puppet scene in Flash and they only took a few minutes to rough in and they work fine. This is a page of walk cycles that I sketched in the notebook for another course on the principles of animation and I spent more time on these. They're definitely cleaner than that first sample. They were fairly close to the final animation so the time was well worth it. They're pretty nice poses. Now, because it can be tricky for the eye to follow which arm and leg is moving where, especially on the passing position, which is this mid one here…

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