From the course: Unity 3D 2019 Essential Training

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Unity collider components

Unity collider components - Unity Tutorial

From the course: Unity 3D 2019 Essential Training

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Unity collider components

- [Instructor] As we've explored briefly in the last chapter colliders are the main tools to allow us to set some rules around collisions for objects in our scene. In other words, make sure we don't walk through walls or objects. So the best way to explore colliders is to take a look at one and add one to one of our objects. So right now, we can walk through that wall. So let's go ahead and add a collider for that one. So let's click on the wall and then click on add component and then physics and then this is where you're going to see all the colliders. So there's the box collider, capsule collider. There's the mesh collider, terrain collider, and wheel collider. If we take a look at the ones we have available they all essentially do the same thing. But in different scenarios, we use different ones. So for example, the box collider is typically the one we use on most objects. So always start with this one. The mesh…

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