From the course: Using Character Animator in Production
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Working with photos of people - Character Animator Tutorial
From the course: Using Character Animator in Production
Working with photos of people
- Using photos can be a fast way to capture assets for a puppet. But there's still a lot of work to do, and you need to avoid certain problem areas. (upbeat music) Photos don't have to be just of a person. I've made puppets using photos of toys and props as well. And luckily, all the steps are the same. So the first thing you need to do is really play in your shoot. In early video, we talked about using storyboards, so definitely take a look at that. And make a complete list of all the assets that you're going to create. And then when you're shooting your photos, make sure you're putting against a solid color background. It could even be white, as long as your prop or person isn't wearing white, okay? Make sure it pops out. That'll help you in Photoshop to pull the backgrounds away. You also need to track a number of things having to do with your camera. So, track the distance from your camera to your subject, and, I actually marked with an X underneath, so as I'm moving things or…
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Image resolution of puppet files5m 32s
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Working with drawn characters6m 34s
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Working with objects5m 37s
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Working with photos of people9m 8s
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Working with a CG character9m 17s
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Visual animation controls and triggers4m 42s
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Shoulders move off of body1m 5s
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Layers don't track with head3m 18s
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Stop character snap back to default pose2m 9s
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