From the course: 3ds Max 2020 Essential Training

3ds Max from the ground up - 3ds Max Tutorial

From the course: 3ds Max 2020 Essential Training

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3ds Max from the ground up

- [Aaron] Hi, I'm Aaron F. Ross. Welcome to this video training course 3ds Max 2020 Essential Training. 3ds Max is Autodesk's killer app for design visualization, but it also excels in media and entertainment. It's widely used in game design, animation, visual effects, and motion graphics. In this beginner course, we'll start with the basics of the interface, how to manipulate objects, and navigate in 3D space. For a strong overview of the modeling tools available, we'll employ numerous tecniques such as splines, polygons, subdivision surfaces, and free-form sculpting. To set the scene we'll explore basic tecniques of camera and layout. We'll see how to illuminate our world with photometric lights and natural daylight. No 3D rendering is complete with materials and textures, so we'll bring color to our world using the slate material editor. From there we'll progress to building hierarchies, simple keyframe animation, and finish up by rendering an animation sequence to disk. 3ds Max is a powerful, all-purpose application for digital content creation. Let's begin learning the essentials of 3ds Max 2020.

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