From the course: 3ds Max: Substance to Arnold

The 3ds Max project folder

From the course: 3ds Max: Substance to Arnold

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The 3ds Max project folder

- [Instructor] The 3DS Max scene files that we will be using in this course have been set up using Max's built-in project management tools, meaning we have made use of a very specific project folder, so as to gain quick, easy, and trouble-free access to the provided scene files from inside Max itself. To ensure that you are set up and ready to take advantage of this file-managed setup, we are going to quickly walk through both setting up and then making use of the project folder for this course. To do that, with our cursor over the 3DS Max scene port, all we need do is hit the X key, type proj, and then choose the set project folder option that appears in the list. This will open up a dialog that lets us select any folder available on the storage drives, and set that as our project root. In this instance, I will of course want to locate the downloaded exercise files folder, which as noted has been placed on my desktop, and then click to select it. Once done, we can hit the OK button, and our exercise files folder has now been set up to serve as our project folder. What we will find now is that whenever we use application functions, we should find ourselves taken straight to the appropriate folder in our project root. Whenever we want to open up a start scene, for instance, all we need do is use the Open command, which takes us straight to the project scenes folder, and then from there, select the appropriate chapter folder, and then the appropriate start scene file.

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