From the course: 3ds Max and V-Ray: Residential Exterior Materials
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Add the material to 3ds Max - 3ds Max Tutorial
From the course: 3ds Max and V-Ray: Residential Exterior Materials
Add the material to 3ds Max
- [Instructor] Now that we have our substance material the way that we want, we can bring it over into 3ds Max. Now, When we export a substance material, we need to export it as an sbs archive file. Substance has two main types of files. Up until this point, we've been working with the sbs file format, and that is the editable file, and that includes all of these nodes, and allows us to load up projects, edit them, manipulate them. So, if I wanted to, I could save this out by right clicking, do a Save As or a Save, and I can save this as an sbs file. Now this is already saved, so I don't need to do that. Now if I want to bring it into 3ds Max or really, any other application that supports Substance, you need to export as an archive file. So, I'm going to right click, and instead of Save As, I'm going to do Publish sbsar file. Going to go ahead and select Stucco_A.sbsar. Now, I've already saved this out, but I'm just going to overwrite the file. Now when I click Save, it's going to ask…
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