From the course: 3ds Max: Stylized Environment for Animation
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Adding details to the top planks - 3ds Max Tutorial
From the course: 3ds Max: Stylized Environment for Animation
Adding details to the top planks
- [Narrator] To create the antenna part, which is this top object, which I call antenna, over here. So for that, I will press F on my keyboard to go to the Front Viewport and set my viewport so I can see the top of this structure, and then I will press G on my keyboard to remove the grid for us the time being, and I will go to the Create panel and in the Shapes Parameter rollout, I'll go and choose Arc, and click, hold the mouse button, drag it down, and try to straighten it up, and once it is, then I will release the mouse and create the arc shape. Now here in the reference image, the arc is not perfect arc, it is kind of semi-arc, so I'm going to fix that in a while. But, before that, I will go and create a line by clicking the Line button, click and then click again and this time holding the mouse button, and dragging it down so I can have this curve shape, and then clicking again here and then right-clicking to deselect it. Now I will select these, both of these lines, and move…
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Contents
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Elements of stylization6m 12s
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Analyzing the reference image4m 43s
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Setting up shortcuts5m 55s
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Blocking out the basic shape4m 43s
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Blocking out the top portion6m 36s
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Blocking out the balcony6m 39s
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Adding railings to the balcony5m 1s
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Adding details to the top planks6m 35s
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Creating the top antenna8m 18s
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Blocking out the window opening6m 39s
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Blocking out the door frame6m 45s
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Blocking out the front door5m 54s
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