From the course: 3ds Max: Stylized Environment for Animation

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Adding the last of the details

Adding the last of the details

- [Narrator] I wanted to jump right into vegetation creation process but there are a few things and issues I want to mention here and clarify those before moving ahead. Now those part that I considered done, I have applied a very basic, simple material, this one, to all those parts. And there is this part, which I haven't applied material yet, and it means that I'm going to add a bit of detail here as well. So one thing, the first thing I want to mention here, is that while creating the openings, if you remember we went to the Compound Objects in Create panel and we used ProCutter for the top part. Now if you're getting some issues with the mesh when you're using ProCutter, you can the ProBoolean instead. If that even does not work you can use the simple Boolean. So all these three options kind of work similar and you can apply or try any of these. So this is the first issue. Now the second issue I want to state here is that if I go to the top and hit Shift + Q to render this scene…

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