From the course: 3ds Max 2020 Essential Training

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Adjusting the Camera Exposure Control

Adjusting the Camera Exposure Control - 3ds Max Tutorial

From the course: 3ds Max 2020 Essential Training

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Adjusting the Camera Exposure Control

- [Instructor] Hand in hand with setting the light intensity, we need to adjust the camera exposure to get a good result on the screen. Remember that we're trying to emulate real world lighting conditions for the most realist results. My photometric light currently has an unrealistic intensity. I'll select it and go back to the modify panel. We left it in the lux at mode. I'm going to switch that back over to lumens and give it a realistic value. Set it to 2,000 lumens and press enter. And now that is a realistic light intensity, but you can see that it's far too dark on the screen. We need to adjust the camera exposure control and that can be found in the rendering menu. We can go directly to exposure control. It's the same, actually, as opening up the environment dialog. We have the environment and effects dialog come up and no exposure control is currently applied. That's because we were using Arnold as our active shade renderer. If you had the scan line renderer chosen and you…

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