From the course: 3ds Max 2019: Advanced Lighting
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Adjusting Sun & Sky - 3ds Max Tutorial
From the course: 3ds Max 2019: Advanced Lighting
Adjusting Sun & Sky
- [Instructor] Let's fine tune the parameters of the physical sun and sky environment. Let's also display that environment in the viewport here. Go to the Views menu and choose Viewport Background, Environment Background and now we see the physical sun and sky displayed in the viewport. Let's adjust those parameters. We can select the compass rows or the sun position or object. It's actually right on top of the camera, so we can click on this horizontal line in the center of the viewport and it selects the sun positioner. Then go over to the modify panel and scroll down to the bottom. Change up the Horizontal Coordinates. Let's set the azimuth to a value of zero, and then let's bring the altitude down. Click and drag on the spinner on the lower right. Drag that down and we can the see the positioner icon is exactly on top of the environment disk. They're perfectly aligned. And that is once again because I positioned the sun positioner right on top of the camera. Let's set the altitude…
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Contents
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Understanding 3ds Max gamma correction7m 5s
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Creating a sun positioner9m 46s
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Setting viewport display options2m 36s
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Exposure control and tone mapping2m 10s
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Adjusting Sun & Sky5m 41s
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Exterior daylight rendering with Arnold8m 40s
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Arnold render settings and materials6m 4s
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