From the course: Product Presentation Workflow
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Adjusting materials
- [Instructor] Before we jump into the last couple of changes, I would like to clarify one thing, if it has caused any confusion. Increasing the size of light does not necessarily mean that it will increase the brightness or intensity. In fact, what it does is that it affects the way the reflections or the specular occurs on surfaces, so if you increase the size of light, it might increase the specular in here or the reflection amount on the surface over here, and it can affect the specular or reflections on these surfaces, as well. So it's not that the intensity will increase with increasing the size. I just wanted to clarify that. Now I'm going to close my render and I will press M on my keyboard to bring my material editor in, also. I will switch back to my active shade mode and I will bring that to the side, and it will take a couple of seconds to render my camera view. And I'm going to make a couple of changes. One change would be the color of this bottle orange does not go with…
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Contents
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Setting up HDRI file5m 23s
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(Locked)
Setting up V-Ray and lights5m 52s
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(Locked)
Adjusting materials4m 28s
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(Locked)
Setting up render passes5m
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(Locked)
Compositing renders in Photoshop6m 34s
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(Locked)
Adding background elements5m 45s
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(Locked)
Adjusting render passes5m 37s
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(Locked)
Color correcting objects5m 21s
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(Locked)
Using PixelSquid models3m 51s
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