From the course: V-Ray Next for 3ds Max Essential Training
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Aerial perspective - 3ds Max Tutorial
From the course: V-Ray Next for 3ds Max Essential Training
Aerial perspective
- [Instructor] Whenever the term aerial perspective is mentioned in connection with rendering, many artists tend to think of shots that involve distant mountains with that purpley-blue haze covering them. A visual cue that essentially says that what we are looking at is quite far away. And whilst we are going to demonstrate the aerial perspective tool in V-Ray using a scene somewhat reminiscent of that idea, more urban-type shots if we want. Should they need a little more atmosphere adding to them given that the tool is designed to essentially mimic the effect that the earth's atmosphere has on the appearance of the objects when viewed from distance similar in many respects to fog or haze. The effect works really well with a V-Ray sun and sky in the scene as it will use them to calculate an approximation of the aerial perspective effect. Now I say approximation because aerial perspective can't at the time of this recording, produce something like volumetric shadows in the way that…
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Using V-Ray Geometry: Fur4m 54s
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Using V-Ray Geometry: Proxies6m 18s
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Using V-Ray Geometry: Clipper4m 39s
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V-Ray Instancer5m 27s
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Stereoscopic VR rendering4m 29s
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V-Ray metaballs5m 18s
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DOF in a perspective viewport3m 6s
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Using Render Mask3m 48s
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Aerial perspective4m 46s
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Displacement4m 4s
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Volume grid5m 43s
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V-Ray mesh viewer2m 56s
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