From the course: 3ds Max 2022 Essential Training

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Art directing 3D map parameters

Art directing 3D map parameters - 3ds Max Tutorial

From the course: 3ds Max 2022 Essential Training

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Art directing 3D map parameters

- In the last movie, we created an OSL: Uber Noise map and connected it to the bump channel of this paint material. Now lets art direct that bump map and achieve a stucco noise effect. In order to improve performance, I'm going to disable realistic mode. I'll go into the view port menus, to the shading menu, and set materials to shaded materials without maps. And additionally, I'm going to disable automatic update of the preview for the material. And that way, the only thing that will update will be this map preview. Right click on the material preview, and from the popup menu, disable auto update preview. And now we get a little slash through it. Circle with a slash meaning no preview unless we manually update. Let's see what this looks like in an actual rendering. I've got active shade all set up so click active shade on the main tool bar. And this is a very subtle effect. Let's get in really close in the view port.…

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