From the course: 3ds Max 2022 Essential Training
Unlock the full course today
Join today to access over 22,600 courses taught by industry experts or purchase this course individually.
Art directing 3D map parameters - 3ds Max Tutorial
From the course: 3ds Max 2022 Essential Training
Art directing 3D map parameters
- In the last movie, we created an OSL: Uber Noise map and connected it to the bump channel of this paint material. Now lets art direct that bump map and achieve a stucco noise effect. In order to improve performance, I'm going to disable realistic mode. I'll go into the view port menus, to the shading menu, and set materials to shaded materials without maps. And additionally, I'm going to disable automatic update of the preview for the material. And that way, the only thing that will update will be this map preview. Right click on the material preview, and from the popup menu, disable auto update preview. And now we get a little slash through it. Circle with a slash meaning no preview unless we manually update. Let's see what this looks like in an actual rendering. I've got active shade all set up so click active shade on the main tool bar. And this is a very subtle effect. Let's get in really close in the view port.…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
-
-
-
-
-
-
-
-
(Locked)
Using the Slate Material Editor5m 47s
-
(Locked)
Assigning materials to objects3m 58s
-
(Locked)
Managing scene materials6m 5s
-
(Locked)
Managing sample slots4m 52s
-
(Locked)
Saving a material library4m 44s
-
(Locked)
Physical material color and roughness5m 52s
-
(Locked)
Physical material reflection parameters6m 36s
-
(Locked)
Controlling viewport material shading8m 25s
-
(Locked)
Controlling material sample size3m 40s
-
(Locked)
Creating a 3D procedural map2m 6s
-
(Locked)
Art directing 3D map parameters7m 46s
-
(Locked)
Mapping bitmap image files6m 2s
-
(Locked)
Projecting UVs with UVW Map4m 29s
-
(Locked)
Using Real-World Map Size5m 14s
-
(Locked)
Restoring links with Asset Tracking5m 24s
-
(Locked)
-
-
-