From the course: 3ds Max: 3D Camera Techniques for ArchViz

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Basic camera moves

Basic camera moves - 3ds Max Tutorial

From the course: 3ds Max: 3D Camera Techniques for ArchViz

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Basic camera moves

- [Narrator] When we work with cameras, it often makes sense to move, or animate the cameras, this can create more dynamic scenes, and add to the interest of your videos. Now, when we work with cameras, we do have some standard terminology, and so let's get those out of the way so that we can continue to work with animating and moving our cameras. In this scene I have actually 3 cameras, and 2 are hidden. If we go into our layer explorer, you'll see we have a layer called Pan/Tilt, let's make sure that that's visible. And then down here in the viewport, let's make sure we're looking through the Pan/Tilt camera. This shows some of the basic moves of cameras, and these are the rotational moves of the camera. So, if we move our timeline you'll see we have pan, which moves the camera left and right, along the vertical axis. We have tilt, which moves the camera along a horizontal axis, in other words it moves the…

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