From the course: 3ds Max: Stylized Environment for Animation

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Blocking out the window opening

Blocking out the window opening

- [Instructor] Now I'm going to block out the openings of the windows that include this part over here, this one. And this one we can do a bit of a work, and later we can then add further details to it. To start with, I'll zoom out. And this is my scene. And the object that we made copy before, so we are going to start using that one. I'm going to press Alt + Q to solo that out. Go to top view port, press Z to bring that back into my view port, and I'll give it slightly more outer amount here, and then right click, and convert that into editable poly. I will go to polygon mode and select these polygons on the top, and go to perspective view port to see that I have the correct selection. And hit Detach, and Detach As Clone, and hit OK, and turn off the polygon mode. And I will now move that to a side, and using this one. Going back to top view port, and just trying to visually match that. I will bring these vertices down because I feel these sides are thicker than these two, so I have…

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