From the course: Rendering Engines for Product and Industrial Visualization

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Build more lights and reflections

Build more lights and reflections

- [Instructor] Let's create some lights and reflections into scene. So I have gone ahead and placed couple of lights here on the roof. Now there are two ways to create lights in Unity, first is going into GameOptics and from the Light menu, you can choose the Directional Light, Point Light, Spotlight, these lights work exactly the same that we discussed in Unreal Engine, so for the sun or the primary source, we use the directional light which is here, and these small lights are the point light. The other way to create light is by clicking here in the hierarchy panel, and then choosing Lights and then creating the Light. So let's just go ahead and hit the point light and immediately a point light will be created that you can place anywhere in your scene by positioning it from here or by using the gizmo and dragging it in your scene. Then you can set up the range of the light, how far you want the light to affect the scene, as you can see this cage is basically where this light is…

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