From the course: 3ds Max and Twinmotion: Architectural Visualization

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Cameras

Cameras

- [Instructor] In Twin Motion you can also change the look of your scene using the camera. So, let's hop over to the Settings menu. And you'll see we have Camera here. Now these are just basic camera settings that you'd find in almost any 3D package. The first one is Field of View. So, you can make the camera wider. Or you can make it longer. And this is really great particularly for things such as still images. Now, when you're actually doing interactivity you'll want to keep the Field of View in kind of a medium range of around 90 or so. And that'll make it feel more realistic. Now, we also have Depth of Field. And this will allow you to basically do a Depth of Field effect. So, if you were to bring your camera in a little bit you can see that Depth of Field basically is a blurring effect. Now another one that is not available in a lot of cameras is what's called Parallelism. And this will make the scene parallel.…

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