From the course: Learning 3ds Max 2020
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Choosing interface and tool defaults - 3ds Max Tutorial
From the course: Learning 3ds Max 2020
Choosing interface and tool defaults
- [Instructor] Depending on your industry, design discipline, or artistic medium, you may wish to have different defaults for the 3ds Max user interface and tools. For example, if you're working in architecture, and you have many, many objects in your scene organized in layers, you may wish the object display properties to be derived from layer, rather than from the individual object. To change these sorts of settings, you'll go into the customize menu and go to custom UI and defaults switcher. Inside here we have two areas. On the left are the tool options. And on the right are the user interface schemes. I'm going to leave the UI scheme at its default, but let's take a deeper look at these tool options. There are four listed here currently. Max is the sort of legacy or old school options and those tool settings are probably most applicable for games and virtual world development. Below that we have design vis, which as the name implies, works well for designers and visualizers of…
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