From the course: 3ds Max 2021 Essential Training

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Choosing render options

Choosing render options - 3ds Max Tutorial

From the course: 3ds Max 2021 Essential Training

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Choosing render options

- [Instructor] Let's setup some render parameters, quality, and feature options for a standard definition hardware rendering of this simple animation. I've got the camera moving across the space in an arc. If you're interested in high-end production rendering with a global illumination engine, I recommend that you check out some of our other courses, such as 3ds Max: Advanced Lighting, or 3ds Max: Rendering with Arnold. Global illumination or GI is a deep topic and there's no way we're going to cover that in an essential training course. I'm going to render a near production quality image sequence with the Quicksilver Hardware Renderer. Let's go into the Render Setup dialog. The Target is set to Production Rendering Mode. Let's switch the active renderer over to Quicksilver Hardware Renderer. We get this Substance Compatibility dialog. This isn't really important in this case because I don't have any active substance materials…

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