From the course: Learning 3ds Max 2020

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Cloning an object as an instance

Cloning an object as an instance - 3ds Max Tutorial

From the course: Learning 3ds Max 2020

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Cloning an object as an instance

- [Instructor] An instance is a copy of an object that shares all that object's parameters and it's almost like having something be in more than once place at one time. We'll use that to create multiple copies of the propeller and still preserve the modifier stack, which will be shared among all of the objects. Let's start by renaming the propeller, select it, and in the create or modify panel, in its name field, let's just rename it propeller oh one and press enter. Let's now position it where we need it to be. Grab the move tool and plug in some values. Down here at the bottom of the screen we have the transform type in area. Let's give it an x position of 10 centimeters. Press tab, give it a y position of 10 centimeters and press enter. We want to move it up off the ground plane. As I tumble around with alt and middle mouse we can see that it's siting right on the ground plane. Let's move it up by setting the z axis value to three centimeters. All right, so that first one's where…

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